//
//  WMGameConfig.h
//  WonderMobSDK
//
//  Created by zero on 2020/3/18.
//

#import <Foundation/Foundation.h>

NS_ASSUME_NONNULL_BEGIN

@interface WMPostId : NSObject

@property (nonatomic, copy) NSString* idx;

@property (nonatomic, copy) NSString* posId;

@property (nonatomic, copy) NSString* posName;

@property (nonatomic, assign) NSUInteger basePrice; // 0 没底价 1 有底价 2 竞价

@property (nonatomic, assign) NSUInteger biddingPrice;

@end

@interface WMPostInfo : NSObject

@property (nonatomic, copy) NSString* infoId;

@property (nonatomic, copy) NSString* posName;

@property (nonatomic, assign) NSInteger posType;

@property (nonatomic, copy) NSString* posTypeStr;

@property (nonatomic, copy) NSString* planStr;

@property (nonatomic, assign) NSInteger planId;

@property (nonatomic, strong) NSMutableArray<WMPostId *>* posIds;
         
@end

@interface WMGameConfig : NSObject

@property (nonatomic, copy) NSString* name;

@property (nonatomic, assign) NSInteger planId;

@property (nonatomic, copy) NSString* appId;

@property (nonatomic, copy) NSString* comment;

@property (nonatomic, strong) NSMutableArray<WMPostInfo *>* posInfo;

@property (nonatomic, assign) NSInteger multiPos;

@property (nonatomic, assign) NSInteger status;

@end



NS_ASSUME_NONNULL_END
